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PATCH NOTES - SAVE THE WORLD

GAMEPLAY

Bug Fixes
  • Shielders will now properly drop quest items for “Loks Book of Monsters” quest.
  • Fixed an issue with the Grenade Generation perk. The player is now rewarded with a grenade after eliminating 20 enemies rather than 21.
  • Fixed an issue where the pickaxe heavy attack was not harvesting resources.
  • Fixed an issue where the Shielder enemy would flicker after the Husk it was shielding was defeated.
  • Fixed an issue that caused quest highlights on objects to disappear when building near the object.
  • Fixed an issue that caused some parties to disband after a game.

HEROES

  • Added clarification to the tooltip of the Constructor ability, “DECOY”.
    • It now states it’s made of metal, and thus vulnerable to nature damage.
Bug Fixes
  • Impact from abilities will now properly scale with Hero Ability Damage. As a result abilities will now correctly stagger, stun, and knockback enemies at high levels.
  • Fixed an issue where proximity mines wouldn’t disappear when the player who placed them left the match or died.
  • Fixed an issue where frag grenades could still be used even when the player didn’t have enough stamina to use it.
  • Fixed an issue where the Soldier's “Advanced Tactics” health bonus wasn’t properly  scaling in the late game.
  • Fixed an issue where the Frag Grenade perk “Cluster Bomb” was triggering twice rather than just once.
  • Fixed the tool-tip for Air Strike which incorrectly stated that Air Strike drops 12 bombs, instead of 13.
  • Fixed an issue where the Outlander Fragment abilities TEDDY and Shock Tower weren’t receiving the energy damage bonus from the Energized support perk.

UI

  • The Commander XP curve has been inflated to make way for front-end crafting. This is to ensure that low-value items (e.g. ammo) are worth at least 1 Commander XP when crafted in the main menus.
    • Commander XP will appear larger than it did previously, but the amount of Commander XP you have earned toward your next level has been preserved, and the time it takes to level up remains unchanged.
    • Increased players’ current Daily Bonus XP and current Boost XP reserves to match the new Commander XP scale.
  • Squad screens will no longer show health and shield as being buffed at all times. It will instead properly show the buff/debuff arrows on health and shield stats when previewing slotting.
Bug Fixes
  • Fixed a localization issue in the Transform menu.
  • Fixed an issue where the game background would move while using a controller to view the mission details.
  • Fixed an issue which caused players to lose menu functionality after leaving a party.
  • Fixed a Research skill tree node that was missing a prerequisite.
    • Now the Research Tier 3 Party Resistance node requires Party Tech and Party Resistance.
  • Fixed an issue where recent player lists weren’t populating immediately after a game.

ART/ANIMATION

Bug Fixes
  • Corrected flame animation rotation on the Lobber head.

GENERAL

  • Searched chests and containers will no longer block players from building.
  • Cornstalks are no longer searchable.
  • Your game window will now properly appear on the primary monitor.
Bug Fixes
  • Fixed a rare crash on Xbox One.
  1.   Krisstoffer
  2.   Wednesday, 17 January 2018

WEAPONS

  • Removed the Scoped AR from Supply Drops.
  • Updated the scope for the Scoped AR.
    • Replaced the old arrow reticle with a more modern design. It should be easier to tell where you are aiming and where your crosshair actually is.
  • The Snowball Launcher has been replaced by the normal Grenade Launcher.
  • Slightly increased the size of the grenade (loot).
Bug Fixes
  • Fixed frag and smoke grenades exploding on impact when hitting shallow water.
  • Fixed an issue where the grenade toss animation ended prematurely when tossing the last grenade in a stack.
  • The Boogie Bomb effect will now kick players out of weapon targeting.
  • Players can no longer place traps while affected by the Boogie Bomb.
  • Explosion effects now play properly on water surfaces.

GAMEPLAY

  • Friendly Fire is now disabled. This is exploratory and subject to change. We will be closely evaluating this and want your feedback!
  • Players will now immediately aim their weapon upon landing on the ground if they press and hold the aim button while in the air.
  • Pickups no longer take priority over reviving DBNO squad members.
  • Empty chests and metal street lights will no longer block players from building.
  • Corn stalks are now destroyed upon taking any damage.
Bug Fixes
  • Adjusted how ammo crates drop ammo so that they don't overlap the ammo box itself.
  • Attempting to use a scope while playing an emote will now cancel the animation.
  • Fixed an issue that prevented players from picking up eliminated player's items.
  • Fixed a few issues which caused supply drops to pass through player built structures.
  • Fixed an issue which caused a trap to deal no damage if a ramp or roof is placed in front of the trap.
  • Build mode visuals no longer persist when using a Launch Pad or when knocked into the DBNO state.
  • Fixed an issue that allowed players to see through the smoke grenade effect while scoped.
  • You can now move forward and backward while gliding when facing straight up and down.
  • The Cozy Campfire trap no longer heals eliminated players.
  • Fixed an issue which caused the glider to sometimes deploy sideways after using a launchpad.

WORLD

  • The map has been updated with many new points of interest, biomes, and more!
  • Players now interact with grass and foliage as they walk through it.
  • Added water effects when entering and exiting water.
  • Added a new post-process effect for when your camera goes below the water surface.
    • It will now look like you are actually underwater, and you can no longer see for an infinite distance.
  • Added Ammo Boxes to Dusty Depot.
  • Increased the amount of metal harvested from shipping containers.
Bug Fixes
  • Water no longer blocks bullets and projectiles.

ITEM SHOP

  • Starting on January 17th, 2018 players should see six daily store slots instead of four.
  • Starting on January 21st, 2018 the Weekly Item shop is changing to the Featured Item Shop.
    • Offers will update twice weekly instead of once.

UI

  • Sniper elimination feed messages now include elimination distance in meters.
  • When spectating a far away player, a “loading” message may be displayed for a short time, and the game world will appear after loading completes.  You cannot switch to another spectated player until the load completes.
  • The "Reset Building Choice" option now defaults to "Off" in Battle Royale.
  • sAdded a new option to select which voice chat input device to use.
Bug Fixes
  • The "Select Mode" button is now greyed out and unselectable after readying up.
  • When selecting "Report Player" the "Name" field will no longer auto-fill the the player's own name.
  • Adjusted the "Cancel/Unready" button so it looks more like the "Ready" button.
  • The “Press E to Pickup” prompt no longer persists for DBNO players.
  • Fixed an issue that made the voice chat icon appear to be active if the player disabled their voice chat while it was active.
  • Fixed an issue which caused the revive icon to remain over a player if two players revived them at the same time.
  • Players will now be able to unready if the party leader cancels matchmaking while in the "Loading Content" phase.
  • The matchmaking UI will now properly update when joining a different Battle Royale lobby while the user is set to Ready.
  • Fixed local user always showing up in the global leaderboard with 0 wins if they aren't in the global top 50 list.

PERFORMANCE

  • Added level streaming, which loads the world on-the-fly as you move around, enabling a richer map and improved performance.
    • Improved frame rate by greatly reducing the number of objects that need to be updated.
    • Loading times have been greatly improved.  It’s over twice as fast to load into the match on PS4 and Xbox One!
    • Loading content before matchmaking now completes quicker.
    • Greatly reduced hitching when garbage collecting memory every minute.
    • Greatly reduced hitching caused by updating objects when the time of day changes from day to night, and vice-versa.
  • Reduced the amount of system and GPU memory used.
  • Optimized the visual effects played when distant buildings are hit.
  • Improved overall frame rate by optimizing how player animation and footsteps are handled.
  • Cozy Campfire and Boogie Bomb items no longer cause a hitch when seen the first time in a match.
  • Encountering players with specific skins for the first time in a match no longer causes a hitch.

ART/ANIMATION

  • Greatly improved the visual quality of distant trees by using impostor billboards instead of regular meshes. This also improves overall frame rate and reduces visual popping as you approach the trees.
Bug Fixes
  • Fixed an issue that could cause remote players to look like they have stopped animating.
  • Improved the "Ride the Pony" animation so the character's arm no longer pops.
  • Players will no longer appear as if they are still holding a weapon after being hit by a Boogie Bomb.
  • Fixed an issue that prevented the character's launch animation from playing if a Launch Pad is placed directly at a player's feet.
  • Adjusted the color of the Shield Potion so that’s easier to see.
  • Fixed an issue that caused teammates to appear stuck in the sliding animation if they were knocked DBNO while in the air or sliding.
  • Cozy Campfire special effects are now visible on low and medium settings.

AUDIO

  • Added new audio for pickaxes that were previously using default swing sounds.
  • Added a pick-up sound effect for the damage trap.
Bug Fixes
  • Fixed an issue which caused footstep sounds to play at an incorrect cadence or not at all while a player is not on screen.
  • Consumable item audio is now adjusted with the SFX volume slider rather than the Dialogue slider.
  • Fixed an issue which caused players to hear bullet “whiz-by” sounds from their own shots.
  • Fixed an issue that sometimes caused a falling wind sound to loop repeatedly after being eliminated.
  • Gunfire audio will no longer pan to the left & right as you move away from where you shot.
  • Reduced volume of consumable pick-up sounds.
  • Reduced volume of collection sound when harvesting wood.
  • Fixed issues with rapid left/right panning when dropping weapons, and attempting to build in an invalid location.
  • Removed the jarring stone impact sound from the AC/DC pickaxe.

GENERAL

  • Voice chat now supported in the pre-game lobby.
  • Cosmetic items can now be rotated in the locker and store pages. Left click and drag or use the right thumbstick on the controller to rotate them.
  • Removed the winter theme from the pre-game lobby.
Bug Fixes
  • Fixed an issue which allowed players to get credit for completing challenges that were not completed.
  • Fixed an issue which allowed aim assist to function while using a mouse.
  • Friend requests can now be sent to players that have left the match, using the + icon next to their name.
  • Clicking “Join” on a Discord invite when the client is not open would will no longer cause you to fail when trying to join a party.
 
  1.   Krisstoffer
  2.   Wednesday, 17 January 2018

GAMEPLAY

  • Fixed an issue which caused crafting to fail even when there was space in your inventory.

HEROES

  • Fixed an issue that caused Ninja smoke bombs to heal players even when the “Medicinal Fumes” perk wasn’t unlocked.
  • The BASE MD perk now heals all allies on affected floors, and the perk properly applies only to the BASE placed by the Constructor.
  • The Energized support perk now properly increases the damage of energy attacks.
    • Known Issue: This perk is still failing to boost abilities like Shock Tower and BASE that spawn an object that deals energy damage.
  • Fixed an issue that prevented players from receiving the Raider Nomad hero from the collection book.
    • Players will be granted this hero automatically if they have reached Collection Book level 100.

MISSIONS

  • The “Winter’s Chill”, “Cold as Ice” and “Deep Freeze” quests specify that you and your team must complete a 7-day 15 zone survival mission. These quests could unintentionally be completed by finishing a 3-day 15, 40 or 70 zone survival mission.
  • Fixed an issue that would award large amounts of seasonal gold even when failing an Evacuate the Shelter mission.

GENERAL

Fixed a rare crash that occurred when selecting “Reward Info” in the Collection Book.

  1.   Krisstoffer
  2.   Wednesday, 10 January 2018

WEAPONS

  • The Boogie Bomb dance effect is now removed upon taking any damage. We will continue to monitor and iterate on this item’s functionality.
  • Changed the Boogie Bomb rarity to blue/rare to more accurately represent its true rarity.

GAMEPLAY

  • Fixed an issue which caused players to pass through their recently built and edited structures.
  • Fixed an issue which allowed sniper bullets to pass through players without applying any damage.
  • Fixed an animation issue caused by entering the DBNO state while in the air.

AUDIO

  • Increased the audible range of enemy footsteps, as well as their overall volume.
    • We're aware of an issue causing footsteps to sometimes play at irregular intervals when offscreen. We’re working on a fix now, expect it next update.
  • Enemy footsteps are easier to hear when performing certain actions such as building, shooting, or collecting resources.
  • Fixed an issue which caused sniper bullet impact sounds to trigger more than once per shot.
  • Fixed the phantom bullet sounds that are sometimes heard throughout a match.
  • Adjusted the volume of the AC/DC Pickaxe.
  • Reduced the volume of the drone that teleports player out of each match.

UI

  • Fixed an issue which caused the "Push to Talk" setting to disappear from the Battle Royale settings when restoring default settings in Save the World.
  • Shortened a few Daily Challenge descriptions which would run off the screen in a few languages.
  • Daily challenge rewards are automatically collected if another challenge is completed in the same category.
    • For instance, if you complete a Battle Pass daily challenge but do not “collect” the reward, the reward will automatically be collected upon completing the next Battle Pass daily challenge.

GENERAL

  • Fortnite Battle Royale now supports NVIDIA ShadowPlay highlights on PC.
  • Fixed a rare Battle Royale server crash.
  1.   Krisstoffer
  2.   Wednesday, 10 January 2018

SMALL SHIELD POTION

  • Grants 25 Shield, to a maximum of 50.
  • Drops in stacks of 3 with a stack limit of 10.
  • Uncommon rarity.
  • Can be found in floor loot, treasure chests, and supply drops.
  • Consumed in 2 seconds.
  • Cannot be consumed while moving.

TRAP USABILITY UPDATE

  • The Spike Trap, Wall Zapper, and Ceiling Zapper have been combined into a single “Damage Trap.”
    • When this trap is in placement mode, it will automatically swap between floors, walls, and ceilings.
  • The Launch Pad, Vertical Jump Pad, and Horizontal Jump Pad has been combined to just “Launch Pad.”
    • The Launch Pad can still only be placed on floors.
  • You can now switch between traps using the same key binding as “Change Building Material.”
  • The radial menu to select different traps has been removed.

Changes went live last night, I actually did get to try the small shield, in short pop 2 and give one to a squad mate or stack it for later usage and as the changes suggest you can stack 10 but that's 10 total with each full mini shield drop being 3, so 3 full drops + 1 single mini shield.

As always let us know what you think of this small but useful change.. would be cool to see some more traps in place as they have been hugely underused on the current battle royale game but can be deadly - I use them quite frequently on the save the world game mode and if used right can be very effective when you have a blind side or building high but want to protect down low.

  1.   Krisstoffer
  2.   Wednesday, 20 December 2017

HIGHLIGHTS

The Fortnite Guide to Holiday Survival is here!

  • Holiday Survival Event
    • Help Ray bring the holiday spirit to everyone in the husk-ridden world in this new event questline.
    • Earn an avalanche of Snowflake Tickets by participating in the event.
    • Players will receive Mission Alert updates for the duration of the holiday event!
    • Holiday Survival Llamas are available for purchase (1000 Snowflake Tickets.)
    • Be on the lookout for secret holiday-themed activities!
  • With the end of the Mutant Storms event, every 1,000 unspent Storm Tickets will be converted to a storm llama that will be available in their loot tab. All other unspent tickets will be lost after this event is over.
  • Mini-Boss
    • These are super-tough versions of the Husk, Husky, and Smasher that have up to four randomized gameplay modifiers attached.
    • Mini-Bosses can appear in many different mission types, indicated by new Mini-Boss Mission Alerts that appear on the theater map.
      • These new Mission Alerts reward event tickets and up to 10 can be completed each day.
      • Note that while Mutant Storms are also present on the map to provide evolution materials, these do not reward event tickets.
    • Mini-Bosses will also appear in the updated Survival mode, detailed below.
    • There is a new repeatable quest that gives Seasonal Gold each time you manage to take out a Mini-Boss in a successful mission.
    • Look for this feature to expand in the future! 
  • Survive the Storm
    • We have listened to player feedback and present to you the improved Survive the Storm mode:
      • New Winter survival map, with festive trees, snow and a mountain vista.
      • Players now have the ability to skip the day by voting.
      • There are now two versions of Survival: 3-day and 7-day.
        • No voting to extend, just show up prepared to fight!
      • New generators
        • Vindertech upgraded the traditional generators. They are more resilient but cannot be fixed in the field.
        • Generator placement spots differ from game to game.
      • New enemies
        • Expect a Mini-Boss to drop in the fight on days 3 and 7.
      • Adjusted and rebalanced difficulty, resourcing and rewards.
    • 3-day and 7-day Survival Mission Alerts award Snowflake Tickets (scaled by difficulty.)
    • 3-day Survival Mission Alerts
      • Every day, the first three missions grant bonus loot.
    • 7-day Survival Mission Alerts
      • Every day your first mission win grants bonus loot.
    • Snowflake Tickets can continue to be earned during Survival Mode after the Mission Alert quota has been reached but at a much smaller rate.
    • Grab yourself a stocking stuffer! Holiday Survival Banners can be earned by completing Survive the Storm event quests.
  • Holiday Heroes
    • Four new hero builds are in town for the holiday event.
    • Sarah Claus: Alchemist - Gradually regenerates health through melee combat while wearing down enemies with corrosion.
    • Blitzen BASE Kyle: Warden - Heals himself during melee combat, has Hardware weapon boosts, and has a BASE that regenerates the health of allies who stand inside it.
    • Snow Stalker Jonesy: Demolisher - Specializes in fighting crowds of enemies with explosive shells and grenades that regenerate more quickly in combat.
    • Fragment Flurry Jess: Reclaimer - Fragment specialist with an energy beam equipped TEDDY who can charge their abilities by defeating enemies in combat.
    • In addition to finding these heroes in Holiday Survival Llamas:
      • Legendary Sarah Claus is available in the Event Store.
      • Epic Jonesy, Epic Jess, and Legendary Kyle are available via quests.
  • Wintery Weapons
    • Ralphie’s Revenge - A low-damage sniper rifle with a MASSIVE headshot multiplier. Remember to wear eye protection!
      • Available in the Event Store.
    • Frostbite - A wintery sniper rifle that deals Water damage and gets a damage bonus after headshot streaks.
      • Earned by completing Survival mission quests.
    • Snowball Launcher - Fires snowballs that damage and snare groups of enemies.
      • Winter storyline quest reward.
  • In addition to that, we’re also introducing the Vacuum Tube Weapon Set!
    • These electrified weapons use energy cell ammo and deal Nature damage.
    • Sniper Rifle - Fires a long-range high-damage continuous beam of lightning.
    • Auto Pistol - A shorter-range lightning beam pistol.
    • Revolver - Fires powerful zaps of lightning that damage and stun foes.
    • Assault Rifle - A semi-auto rifle with a good amount of impact that stuns enemies.
    • Shotgun - Discharges 3 quick short-range bursts of lightning.
    • Axe, Sword, and Spear - Heavy electrified melee weapons that stun enemies rather than knocking them back.
    • Ball Lightning Launcher - Fires 3 balls of lightning that damage and stun enemies in a large radius.
    • All of these weapons are available in the Holiday Survival Llama.
  • Hero Rarity Upgrades
    • Hero upgrading allows you to upgrade your Hero cards to higher rarities!
      • Players may notice an outfit change when upgrading Hero rarities.
    • A new type of resource called “Flux” is used to upgrade the rarity of heroes. It can be purchased from the Event Store.

EVENT STORE

  • All-new store with items available to purchase using in-game currency! This store has two sections:
    • The Event section has items available for the current major event!
    • The Weekly section has new items to check out every week.
    • These items can be purchased with new currencies: Seasonal Gold and Daily Coins.
    • Seasonal Gold can be earned by playing any mission. Drop rate scales with difficulty.
    • Daily Coins are earned by completing Daily Quests

GAMEPLAY

Access Your Backpack and Storage before loading into the world!

  • Players can now view and interact with their Backpack and Storm Shield Storage via the Armory screen before entering the world!
  • Use the Backpack screen to equip weapons and recycle world items.
  • Use the Storage screen to transfer items between backpack and storage.
  • No more guessing where those quest rewards landed - new item notifications will lead you to them.
  • Crafting in the frontend backpack is coming soon!
  • You can now complete up to four Mutant Storms per day for rewards.
  • The Collection Book now offers rewards up to level 350.
  • Removed the following mission daily quests from the daily rotation (if you are already on this mission you will still be able to complete it):
    • A Little Van That Could.
    • Gate Crasher.
    • Data Retrieval.

Bug Fixes

  • Fixed an issue where players could get stuck in the Save the World tutorial after playing a match of Battle Royale

HEROES

  • Raider Nomad - A new shotgun focused soldier hero. Get to level 100 in the collection book to unlock him.

Outlander Fragments

  • Outlanders now start with the ability to hold one Charge Fragment, down from two.
  • However, both TEDDY and Shock Tower now increase this Fragment capacity by one.
  • As a result Outlanders with one Fragment ability have the same capacity as before (two) while Outlanders with both TEDDY and Shock Tower can carry one extra (three).

HERO RARITY UPGRADE

  • The 2-Star Hero Evolution nodes (located in the Tier 1 skill tree page) have been updated to also include Hero Upgrades for that class. For example:
    • The 'Unlock 2-Star Constructor Evolution' node has now become the 'Unlock 2-Star Constructor Evolution & Constructor Promotions' node.
    • If you already owned one of these nodes, then you have also been granted the ability to promote that class of hero.
  • Added Tutorial Quest for upgrading a Hero’s rarity.
    • Granted after the Supply Run Quest in Stonewood has been completed.

BALANCE CHANGES

  • Rucksack soldier perk now grants two extra Frag Grenades, down from three.

Bug Fixes

  • 'Adjustable Choke' support bonus now properly modifies critical rate with shotguns.
  • Fixed an issue that was causing the Goin’ Commando ability to scale with both Tech and Offense. It now only scales with Tech.

MISSIONS

  • Quest Items now drop from props or enemies no matter who destroys them.
  • Storm Chest duration timer now starts when the first enemy spawns, this is fairer as it sometimes takes a couple of seconds to spawn enemies.
  • Drone Salvage mission now gives 15 more seconds to reach the site and build defenses before it crashes.
  • Drone Salvage mission now gives tiered mechanical crafting ingredients in addition to its previous rewards.

Bug Fixes

  • The "Clear!" quest will now update appropriatly once the Med-bot has been completed. 
  • Added missing daily discovery quest updates to some parks and parking lots.
  • Fixed an issue where survivors wouldn’t spawn on Building the Relay missions.
  • Fixed an issue where The Storm Chest wouldn’t complete correctly when only one Mist Monster spawned and was eliminated.

UI

  • Characters in pregame and postgame lobbies now have a floor to stand on. No more floating!
  • New Hero View Screen where you can spin your selected hero 360 degrees.
  • Changed the text on the multi-Upgrade-Llama purchase options to clarify that the Llamas do not have a higher chance to upgrade than a normal Upgrade Llama does.

Bug Fixes

  • Stat comparisons have been updated to display Build Cost reductions as a positive rather than a negative.
  • When a crafting action fails, the crafting queue is cleared and the ingredient list is immediately refreshed to show refunded resources.
  • Fixed an issue where the remaining amount of llamas wasn't being shown to the player on the loot tab screen.
  • The Proximity Mine node description now shows “explosion radius” instead of “detonation radius”.
  • Fixed rift icons not showing up on the main map until they appeared on the mini-map.
  • Reduced auto-scrolling of the schematics list during crafting.
  • Fixed the Goin' Commando weapon showing up in inventory during use.

AUDIO

  • New suppressed pistol sounds.
  • Transformer zap sound updated to use new electrical sounds.

PERFORMANCE

  • Removed unnecessary collision work on the server to improve server performance.
  • Reduced number of objects updating each frame to improve performance.

GENERAL

  • Added support for 21:9 displays and any other ultrawide resolutions.
  1.   Krisstoffer
  2.   Thursday, 14 December 2017

HIGHLIGHTS

  • Season 2 of Battle Royale begins Dec. 14!
    • Season store is replaced with the Season 2 Battle Pass.
  • Get in the Holday Spirit!
    • The update includes the limited-time Snowball Grenade Launcher, a festive Battle Bus, and other gifts waiting for you around the island.
  • Express Yourself!
    • Emotes and emoticons can be earned as rewards via the Battle Pass or can be purchased in the Shop.
    • Equip up to 6 and trigger them in game with B (keyboard) or Down on the D-Pad (controller).

GAMEPLAY

  • Compete in solos or with friends to complete the two new Daily Quests.
    • Top 50 Solo
    • Top 12 Squad
  • Updated a few Daily Quests:
    • “Search Chests” changed from 5 to 7
    • “Search Ammo Boxes” changed from 10 to 7
    • “Pistol Eliminations” changed from 3 to 2
    • Anyone already on these quests with have their progress reset.
  • Added support for 21:9 displays and any other ultrawide resolutions.
  • Added animations for sliding down cliff sides.
  • Added animations to turn head to reticle while sprinting diagonally.
  • The “Combat Pro” controller configuration will now be the default configuration for new players.
    • No change has been made to existing users.
  • Soccer and Basketballs now have smoother movement. How long can you keep the ball in play?

Bug Fixes

  • Fixed an issue that caused actual damage dealt to not match up with damage numbers on screen.
    • Floating damage numbers would sometimes be one digit higher than the actual damage dealt due to rounding issues.
  • Chests no longer appear unopened at a distance when they have already been looted.
  • Fixed an issue that prevented players from picking up items that overlapped looted chests and ammo crates.
  • Build mode blueprints are now hidden after using a Launch Pad and while DBNO.
  • Fixed an issue that prevented players from taking fall damage if they had 1HP remaining.
  • Fixed a broken animation that occurred while switching between certain equipped items.
  • Fixed the Renegade Raider outfit’s head so it doesn't clip through the helmet anymore.
  • Character models now animate properly when rotating in place.
  • Fixed an issue that allowed players to "search" items like bushes and furniture, causing them to wiggle and play an audio cue.
    • These types of items are now only searchable in the Save the World co-op mode.
  • Reduced aim assist prioritizing DBNO players.

WEAPONS

  • When throwing grenades, a trajectory will now be visible that previews the arc the grenade will follow.
  • Renamed some weapons for consistency.
    • “Assault Rifle (Scope)” is now “Assault Rifle with Scope”.
    • “Assault Rifle (Burst)” is now “Burst Assault Rifle”.
    • “Submachine Gun (Suppressor)” is now “Suppressed Submachine Gun”.
  • Legendary assault rifle drop rate decreased by 25% in floor loot and chests. Drop rate from Supply Drops will be unchanged.
  • Reduced pump shotgun shot queueing time.
    • Reduced from 0.4 to 0.2 seconds. (It is now the same as all other weapons.)
    • This will reduce the chance that players will misfire the weapon.
  • Updated the icon for the standard grenade.

Bug Fixes

  • Removed controller aim assist slow while scoped.
    • This will make it easier to use sniper rifles with a controller.
  • Pump Shotgun now correctly queues shots the same as all other weapons, reducing chances of an accidental extra shot being fired.
  • Sniper rifle projectiles no longer pass through other players under non-ideal network conditions.
  • Hit impacts from a sniper rifle play on the correct location of the enemy player now.
  • Fixed an issue that allowed bullets to pass through player built pyramid structures.
  • Fixed issue causing smoke beams to not play when weapons were fired.

UI

  • Improved the game mode selection flow and UI.
    • This should make it much easier to select a game mode with a controller.
  • When opening your inventory, the mouse cursor will now always appear in the center of the screen on PC and Mac.
  • The Code of Conduct is now displayed directly in the game UI, rather than opening an external page.
  • The Inspect button for Battle Royale Daily Challenges has been moved to the bottom bar.

Bug Fixes

  • Fixed an issue causing the "Push to Talk" binding from being removed when selecting the "Reset to Default" button in the Save the World settings.
  • Using the "Report Player" option in Duo or Squad will now auto-fill with the name of the player that eliminated you instead of your teammates name.
  • Fixed some missing localized text in various languages.
  • Fixed an issue that prevented the "Daily Challenges" scroll bar from working with a controller.
  • Improved visibility of the number of players remaining on each team in 50v50 mode.
  • Fixed an issue that caused some options in the settings menu to disappear when the player was eliminated while the setting menu was open.
  • Fixed an issue that caused player's health and shield bars to appear empty on the victory screen.

AUDIO

  • Improved the audio cue that plays when hitting the generators found in the world.
    • Previously, it was playing similar audio to the ceiling/wall traps.

Bug Fixes

  • Clap audio is now adjusted by the SFX slider in the audio settings.
  • Fixed an issue that caused players to hear bullet whiz-by audio that was not heard by the person they were spectating.
  • Dance emote music no longer continues to play for others when the dance is cancelled.

PERFORMANCE

  • Various optimizations to interactive objects such as doors to improve overall frame rate.
  • Minor frame rate improvements by optimizing weapons.
  • Eliminated many hitches which could happen the first time you encountered a player’s skin or weapon in a match.
  • Fixed an issue with particles that caused hitching as the time of day changes.
  • Improved server performance by optimizing how physics is updated.
  • Fixed performance issues with ladybug ambient particles in the world.
  • Fixed an issue with the storm safe zones that could cause poor server performance.
  • Greatly reduced CPU usage of in-game party and chat systems.
  • Fixed an issue with the memory allocator on XB1 and PC which caused degraded CPU performance
  • Improved CPU rendering performance on Xbox One and PS4
  • Xbox One X scalability tweaks to improve CPU performance under heavy load

MATCH STATS

  • "View Match Results" is now bound to V by default.

Bug Fixes

  • Fixed an issue causing the total XP earned on the Match Stats screen to be inaccurate.
  • Traps now add to the "assists" and "damage dealt" stats.
  • Fixed an issue that incorrectly gave an assist credit to a player for simply hitting another player with a pickaxe before being eliminated.
  • "Total Headshots" is now equal to the number of headshots achieved instead of the amount of headshot damage that the player dealt.
  • Fixed an issue that caused the "Damage Taken" stat to be less than 100 after being eliminated.
  • Shots fired during the warm-up zone no longer affect the player's "Accuracy" stat.
  • Fixed an issue that incorrectly awarded the "First Kill" XP bonus to every player that got an elimination during the match.
  • Projectile weapons will now add to the "Accuracy", "Hits", and "Critical Hits" stats.

SOCIAL

  • Added the ability to invite players to your party through Discord on PC.
  • Added full voice chat support to Mac.
  • Enabled Twitch login support for Battle Royale.

Bug Fixes

  • Fixed an issue preventing players from connecting to the "Friends Only" leaderboards.
  • Fixed a crash related to the voice chat feature.
  1.   Krisstoffer
  2.   Thursday, 14 December 2017

In our last post for Fortnite (this one) we summarized some of the changes the Fortnite team wished to bring to the game and now some of those changes have leaked down into the 1.10 release including new characters for Xbox One players, improvements for console players in general and the much awaited requested new inventory UI

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  1.   Krisstoffer
  2.   Friday, 08 December 2017

Fortnite 1.8.2 introduced the Bush and now Epic Games are back with a new change to the game which is likely to provide streamers of the game with some classic videos as you can now redeploy with the new Launch Pads

Fortnite 1.9 - Introduces Launch Pads
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  1.   Krisstoffer
  2.   Tuesday, 14 November 2017

So we have a lot of Fortnite news today starting with the new update which is version 1.8.2 this update makes changes to Save the World and Battle Royale but with so much coming along with this update .. this post has been divided up into digestible bits so you only need to read through the related to you parts. 

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  1.   Krisstoffer
  2.   Tuesday, 14 November 2017
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